MP3

Posted by : Unknown Friday, July 26, 2013

                          INTRODUCTION

                   Web enabled digital music entertainment system have sent ripples across music lovers and have become very popular. To listen to a traditional maestro, one needs not attend a concert or go to a music store to buy cassettes or CDs. Music artisans and production companies can now host their programs on the web. Music in the form of compressed digital files can be distributed and delivered across the internet down to the PCs and MP3 players.
                   MP3 has become synonymous with the internet and is threatening to wholly redefine the way in which people have so far been getting and enjoying music. Its popularity is soaring, but not too many people still know what it stands for and what it is capable of. MP3 is more about producing high quality audio by compressing the data. MP3 has made it much easier and faster to deliver music through the internet. Only a few years ago, downloading a song from the net might have taken 20 minutes, but with MP3 , it takes much less time.

WHAT IS MP3:

                   MP3 stands for Motion Picture Expert Group1 Layer3
(MPEG-1 Layer 3). MPEG is a audio-video standards setting body under the International Standards Organization (ISO) and the International Electromechanical Commission (IEC).
                   MPEG layer 3 is a type of where processed by significant compression from the original audio source with very little loss in sound quality. The compression up to 12:1 produces very little degradation. Tighter compression can be achieved but it results in sound degradation . to obtain certain compression , we must adjust the bit rates. The stand art bit rates (near CD quality) is 128 or 112 Kbps. The advantage if MP3 is that it can be broken up to pieces and each piece is still playable. The feature that makes this possible  means that MP3 files can be made to stream across the net real-time. The disadvantage of MP3 compression is that lots of processor power is required to encode and play files , also a sound card is required. The hardware player/encoder/decoder is still in development and have very expensive price.

ORIGIN:

                   Invented in 1991, at the Fraunhofer Institute, a German audio research labs, MP3 is a compression that makes files of CD-quality sound. Enterprising college students were among MP3s earliest pioneers, attracted by the flexibility of the format, and the great sound. With time on their hands and fast moving T1 lines at their disposal, they turned their computers in to virtual juke boxes makes making MP3s of live performances, swapping music and establishing boot leg web sites.
                   As these early adapters have graduated in to the real world MP3 technology has moved beyond the college-dorm circuit. At first the record industry paid no mind to this subculture growing under its nose. But now it became main source of music downloading by violating the copyright law resulting in a prediction that Mp3 will spell out the end of the music industry.
                   MPEG Layer3 is a specification for storing audio information in a compressed format. Just as we use the popular PKZIP for compressing application and data files, we have programs that compress multimedia information. A negligible amount of compression is achieved if we use PKZIP to compress multimedia data. This is because programs like PKZIP look for repeating patterns of bits and bytes, and replace them with tokens to reduce the file size. Although multimedia files, particularly music contain repeating patterns, they are not apparent after digitization. The bits and bytes that correspond to two different sections of music will not be identical even if they sound the same to the human ear.
                   This means that to compress an audio file effectively one needs to exploit the way humans perceive sound. Such encoding schemes are called perpetual encoding schemes. Such encoders contain what is called psycho acoustic model- a virtual representation of the human auditory system. The psycho acoustic model is used to find parts of the audio, which are not audible to the human ear owning to the auditory system’s limitations. The encoder throws away this imperceptible audio data in such a manner as to meet the targeted bit rate. The bit rate is the amount of compression required, usually expressed in kilobits per second (kbps). Low bit rate means high compression and viceversa.
                   There is however one major point of distinction between a zip file and an MP3 file. When you expand a zip file you get back an exact copy of the original with no loss of information. This is called lossless compression. Its altogether a different story with MP3. Decompressing an MP3 file will not give you an exact copy of the original source file . Information is irretrievably lost during the MP3 encoding process.


WHY COMPRESSION:

                             A digital audio signal typically consists of samples with a size of 16 bits. According to the sampling theorem, at a given band width, a sample has to be taken at a rate that equals twice the frequency of the program material. If CD quality is required in respect of bandwidth (44.1 kHz) , then a data rate of about 1.35 Mbits/s is needed to convey an audio signal. In other words, one minutes of music requires about 10Mbytes of data to be conveyed or stored on a data carrier. Unfortunately , that is not predictable even with the huge capacity of today’s hard disks. Obviously , the resultant transmission  (= download) times using media like the Internet , Internet-Radio or Music On Demand Systems would  be very long and hence prohibitive. In this case , the only solution is to find a way to reduce the immense size of the relevant data, the ‘real world’ aim being to convey a stereo music signal across an ISDN (Integrated Services Digital Network) link with a capacity of 64Kbps per channel. In view of  required compression rate of 1:12, that would seem to be possible only if losses are accepted. Over a relatively short period, a system called MPEG-1 layer 3  has established itself as the defacto standard for audio transmission via the internet. MP3 employs compression algorithms that take the real life response of human ear into account. The resultant quality of reproduced sound is so good that even trained experts are unable to hear the difference between a copy and its original. MP3 is also clearly superior as compared to other MPEG layers such as the Digital Compact Cassette (MP1), Digital Audio broadcasting, the Video-CD (MP2) and simpler systems like CELP,  micro-law or ADPCM.

PSYCHO-ACOUSTICS:

                   The science of Psycho-Acoustics studies the behavior of the human hearing system in relation to processing of acoustic information in the brain. Psycho acoustic principles have been extensively used in the development of MP3 and indeed many other compression techniques.
                   The audible spectrum may be thought of as consisting of 26 frequency bands.
                   The frequency range below 500 Hz is subdivided into five bands of 100Hz each. Above this range, the bandwidth is about 1/5th of the center frequency. In the human hearing system, soft sounds become less distinct and even inaudible when loud, discrete sound levels occur within these ‘critical’ bands. As an aside, you should note that the frequency resolving capacity of the human hearing system is much more accurate than the critical bands. The above phenomenon is a condition to allow masking of a soft sound by a loud sound which occurs at a near by frequency and/or instant.
                   A psycho acoustic model analyses the audio signal and employs complex algorithms ot compute the usability of masking sound  in the releavant frequency rage. The closer the model gets to reality, the higher the compression rate that can be achieved at a given quality  level of the output signal.

HARDWARE AND SOFTWARE:
         
                   To play back MP3 files, the recommended minimum specification is a 486DX4, 100MHzs machine. To create your own files you need to powerful PC- pentium 200 or above. Of course you need a sound card. A 64MB RAM, CD/DVD  drive and  the internet connection to download.
                   Try to power the audio from batteries rather  than the electricity coming from the mains. This greatly reduces the amount of noise in the wave files as the electricity from the mains is very noisy, electromagnetically speaking. Walkmans and other portable audio systems make an ideal source for this reason.
                   To create MP3 files from music CDs one should preferably  have a sound card that accepts digital inputs and a CD-ROM drive  that allows for DAE(Digital Audio Extraction).

HOW TO CREATE MP3 FILES:

                   Audiograbber is a software that creates wave file form audio CDs. This process of creating wave file from audio CDs is called ‘ripping’, ’white tiger’ is also software which can rip a CD and create a wave file.
                   The captured wave file ideally needs to be cleaned up quite a bit before it can be compressed to MP3. The wave format includes a header and optionally a footer with he music contained with in. Many applications dealing with sound do not recognize these data and instead interpret them as audio. Thus during play back one of ears clicking or ticking or even a popping sound. This has to be manually removed using software like ‘Cool Edit’. Cool Edit will graphically display to waveform. If you play the wave file from cool edit a cursor will traverse across the waveform which will enable you to locate  sources of noise. You can zoom in on selected portions of the waveform. To remove clicks and ticks at the beginning where there is no music simply zoom into those areas, selected the portions that contain the clicks and ticks etc and simply  delete them. Alternately they can be replaced with silence (transform -> silence).
                   Tape hiss and other humming sounds may exist through out the wave file if you had powered your audio system from the electrical mains. This is one area where cool edit really excels. To remove these type of noises first select an area of the wave, which contains only this type of noise.
This section should be at least 0.5sec long. Play this section at a loud enough volume to make sure that it contains only the noise that you wish to remove. The space between songs is ideal for this. After selecting the area with noise use command TANSFORM->NOISE REDUCTION you should get a dialogue box containing a button filled get noise profile from selection. Upon clicking this button, cool edit will generate a noise profile based on the selection. Save this noise profile. A noise profile enables cool edit to distinguish between noise and signal (music). Now zoom out and select the entire wavefile. With the whole wave file selected use TANSFORM->NOISE REDUCTION and after making sure that the noise profile saved earlier is loaded, click OK. The operation may take a long time nearly one and half an hours for a 45-minute wave file on 450MHzs Pentium III. Cool edit achieves noise reduction by analyzing frequencies and not amplitude.
                   To prevent your MP3 files from playing back at different levels, you need to ensure that they are all recorded at the same level. This is called ‘normalization’. Cool edits menu command is TANSFORM->AMPLITUDE->NORMALIZE.
                   The final step is to encode the wave to MP3. There are quite a few encoders available, which vary in price and quality. The variation arises because while the MPEG standard specifies the decoding process, the encoding process is left to the market forces to decide. The MP3 standard does include an algorithm written in pseudocode for demonstration purposes, but the actual implementation of the encoding process is left to the developers. Thus there are several different encoders that vary inprice and quality. The best and the most expensive is the one developed by Fraunhofer Institute called L3ENC. Another popular encoder is the one offered by  Xing technologies . it costs much less compared to the Fraunhofer encoder.
                   Generally, an encoder requires three parameters – the simple rate , the number of channels , and the bit rate. The sample rate, the number of samples per second in the audio file , usually 22050, 44100 or 48000. The number of channels is usually one(mono) or two(stereo). The rate most often used for CD audio quality is 128 kbps ; however even 112 kbps will provide the acceptable quality.
                   To compress a 45-minute wave file L3ENC  will take more than two hours on a pentium III 450 Mhz machine. However most other encoders like Xing and White tiger are considerably faster , but the quality is usually inferior to that of L3ENC. Thus , to create MP3s, start with a clean wave file remove as much noise is possible , and then compress.

MP3 PLAYERS:

                   Either one can download  MP3 files to the computer or play them directly from the web sites. MP3 has made it much easier and faster to deliver music through the Internet . Only a few  years ago, downloading a song from the net might have taken 20 minutes but with MP3 , it takes much less times.
                   There are two ways of playing back the MP3 music files down loaded from the Internet . one can install a software decoder in the computer and use it to play the files , or get hold of one of those cool and trendy portable MP3 players to download and store music files from the computer. The first option forces the user to sit near the computer in order to listen to the downloaded music.
                   An MP3 player is designed to store and play music encrypted in the MP3 format. Like a walkman it is portable. Storage capacity is an essential  feature of an MP3 player. The player should have an at least 64Mb of memory capacity for an hour of music play back. Portable MP3 players are available with 32/64Mb of memory on-board ,with provision to add another 16 or 32 Mb on an expansion card via a flash card. When buying a MP3 device one should try to obtain as much on-board memory as possible. most of the MP3 players developed have been incorporated with software for windows-95 or windows-98. These devices are connected to the PCs via serial/parallel ports by using universal serial bus ports , depending on the facility provided in the brand.
·        Samsung Electronics unveiled the world’s smallest MP3 player ‘Yepp’, on April 27,1999, at a trade exhibition held in Las Vegas. Yepp with a basic memory of 40 Mb can store up to ten songs.
·        LG electronics has unveiled the world’s first portable MP3 cassette player ‘Combo’.
·        ‘Diamond Rio 500’, USA has a massive 64Mb of internal memory. Apart from offering quality music for one hour , it has an option of adding 32Mb , which gives you up to 90 minutes of uninterrupted entertainment.
·        ‘Pine DMusic’ , UK, has internal memory of 32Mb , and can hold about half an hour of music. A slot at the top can add another 32Mb of standard smart media, boosting the capacity to an hour.
·        Palm-sized ‘Jaz Piper’ has a 32Mb memory, boostable up to 64Mb.It has built-in microphone , and is capable of storing over 30 minutes of CD quality MP3 encoded music . It can also store up to 250 telephone numbers in the address book of memory.
·        Empeg, Somerset,UK, has developed the world’s first MP3 player for a car, operating on Linux. The device fits neatly in to the dash beard like any car stereo. It is no wider than a CD and uses a strong 220MHz ARM processor which provides ample power for MP3 decoding, with spare capacity to deal with future specifications.
·        Recently Shehan Information Systems, released MPMan players .In addition to two currently available –MPMan F10 and F30 – the company plans to release three new models next year.  MPMan  from Shehan sells for around  $220 per unit, AMAC plans to release a product  with the same storage capacity for around $150 soon. A 32Mb Rio is selling for $199 in the US.
·        Digital way is also set to join the fray. It has developed a model equipped with a digital camera module, which means that the product can store digital pictures as well as music. It is schedule to be released next, spring.
·        Using its caption technology, Korea media is developing an MP3 that can also be used as a singing machine and  language tutor.
  
INDUSTRY OPINIONS:

                   With MP3, any body can make high-fidelity music files from their CDs and post them on the net for every body to access. As a result a large number of sites were set up on the Internet to offer music in the MP3 format , with many of them distributing music for free in violation of copy right laws.
                  To protect the interests of record labels, the Recording Industry Association of America (RIAA) staged a crusade against web sites that illegally distribute pirated music, shutting down many of them. Against this back drop came the portable MP3 player. To the association it was seen as a device which will make it even easier to exchange illegal MP3 music. So it tried to block the introduction of the MP3 player, to the US market. But its attempts to obtain a court injunction banning the device backfired and instead gave it a much needed initial public relations boost.

REALITIES ABOUT MP3:

1.     MP3 is not illegal, it is simply an audio compression format.
MP3 is an audio compression file format and by itself is not illegal or legal, but like many technologies it can be implement for both legal and illegal uses. It is similar to zip compression common  to most PC users. Zip files can be used to distribute copyrighted materials illegally or for legitimate purposes. Some persons use MP3 to distribute unlicensed music, but many use the technology for completely legal applications.

2.  MP3 is the standard for high quality music and will soon be
                        every PC
                   MP3 is an open standard, meaning no one           organization controls it. On the Internet, open standards win and this is why even without any significant corporate backing, MP3 is already the de facto standard. There are more MP3 listeners, software programs, and hardware devices than any other CD quality audio format in the world.

3.     MP3 gives artists and labels freedom to market and sell their music anyway they wish.
Artists and labels can employ MP3 technology in the best way to suit their individual needs. Give away one song to sell a CD, distribute low quality versions of songs, sell individual songs for digital delivery, prepend an audio commercial to songs, there are limitless possibilities for artists to explore.
4.  Hundreds of companies are building businesses around MP3
A large number of software, hardware and content companies are building  thriving businesses around MP3.
5. Thousands  of artists are distributing content in MP3 today.
                   There are man thousands of artists already distributing their content in Mp3 format today. Thousands sell individual songs and thousands are using MP3 to market their work as on the Mp3 .com song selection.
6. MP3 is the most cost effective and easy way for artists to explore online music.
                   It costs nothing to begin playing MP3s (simply download a free player from MP3.com). with $20  in software ((such as Music Match) and a modern PC, anyone can construct MP3 files from audio CDs with a  few clicks of a mouse.
7. Mp3 can be as secure as any current audio format
MP3 is simply a file compression method which can also include any advanced technology to regulate the use of MP3 files. Technologies such as digital watermarking, preventing digital broadcasts form being saved, restricting the playback of an audio file to one computer are all possible and in use in MP3 applications today.
8. Music industry is not losing billions to MP3
          Press releases have quoted losses in the billions to MP3 piracy. If CD sales are lost due to piracy, many are sure to be made up by exposing people to more music who then buy CDs from bands they would no t have ever heard otherwise. In reality, it’s an impossible number to measure. The true impct of MP3 has yet to be felt on any grand scale.
9. Artists and labels can make money employing MP3 technology on the net.
          Given the world audience the internet provides, smaller music niches cam be successfully identified and courted. Bands can touch a multi-million person audience at little to no cost using areas like the MP3 artist program, mailing lists and other online tools.
10. MP3 users should respect copyrights.
          MP3 makes it a breeze to create digital reproductions of audio works, but that does not nullify the copyrights of the author. Audio lovers should always get author or copyright holder’s permission before distributing content in MP3 format.

NEW TRENDS:

                 As if the MP3 revolution was not enough of a night ware, Napster-a music sharing software- has created an earth quake for the $40 billion global recording industry. California based napster on its part maintains that its software takes the hassle out of searching for MP3s. with no more broken links, no more slow downloading  and no more busy, disorganized FTP sites, locating and downloading music in MP3 format has become a child’s play. Besides, it allows users to chat with each other in forums based on music genre, lets the user keep track of this favorite MP3 libraries for later browsing and plays MP3 files from right inside Napster server.
                 The concept of napster is one step ahead of MP3. Founded by 19 year old shawn fanning and 20 year old Sean Parker, it essentially allows the users to declare a directory on the hard disk as “public”. This is used to download MP3 files, while the client software makes these files and other files there accessible to anyone else in the napster site and the user’s files are available for them to download. And this is one of the main reasons why file swapping platform as earned the wrath of the recording industry. RIAA aha filed a law suit against Napster Inc. on behalf of 18 powerful record firms, accusing Napster of “contributory and Vicarious” copyright infringement.
                 The napster phenomenon was possible because of t technology called ‘peer-to-peer file sharing’, a computer jargon for people trading files with each other.
                 To site an example ABC wants a copy of latest song. He logs on to napster and keys in his request.
§  Napster connects ABC’s hard drive to the server of the central user directory.
§  The directory displays a list of active PC users who have the required track of the song n their computer ABC  chooses a user.
§  Link is established between ABC and the hard drive of the chosen user.
§  Files are traded without being stored on the web.

                     Gnutella, touted as napster’s big brother, accomplished this file sharing task with out the use of  a central directory. Instead of using central server to match up users. Gnutellas software connects your hard drive to as many other gnutela users as it can find in a leb of peer-to-peer connections, allowing each to down load information from the hard drive of any other.
                   This is how gnutella works. The first time that you wants to work on the gnutella network, you download a special software form the gnutella website (www.gnutella.wego.com) you next type in the net address of an established gnutella user( the directory offers a list of addresses incase you don’t know one). Your software then transits an e-mail like signature that announces your presence and location. Once the link with the other PC is established, your new friend announces your presence to all the other PCs that it encountered in previous sessions. Your information is then stored and the next time you log on to gnutella, you automatically are a member each time you load your (gnutella softwre, it remember your cronies and reconnects you with all the hard drives online. These connections introduce your hard drive to even more new users. The linkages are endless and so form a web.
                   As napster is far easier to use its popularity has been growing by leaps and bounds. It has been the fastest growing Internet service, expanding at between five and 25 percent a day since its release last august, with down loads of client software amounting to some 2,00,000 every day.

CONCLUSION:

                   Software companies and recording industry are pushing several competing compression formats as alternatives to MP3s. currently gaining momentum is a security solution proposed by inter trust. The US based firms take any kind of file, including MP3s, and locks them inside a ‘digi box’, a kind of protective digital shell in which the ‘encrypted’ song can be posted safety on the net. When a consumer purchases the song, he also gets a digital ‘key’ that allows him to listen to the tune. The publisher of the song can set conditions which the consumer must abide, thus ensuring greater control.
                    With the tools of MP3 piracy with in the grasp of the average teenager the industry is also battling to stop the music it releases on CDs form being easily converted in to MP3s. the secure digital music initiative(SDMI) , a consortium of major music and computer industry companies are working on ‘digital watermarking’, a strip of code painted on every CD. Rip a CD to create an MP3 file and the water mark remains. Make a copy of MP3 copy and file breaks. That renders the tune unplayable on MP3 hard ware devices made by SDMI members.
                  
BIBLIOGRAPHY

           Magazines:
                  
                             Information Technology, Feb. 2000
                             Information Technology, May. 2000
                             Electronics for You, April. 1999
                             Electronics for You, July 2000
          Elecktor India, June-July 2000

        













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